Java Saga Demo!
A downloadable game
Neptune 64 presents Java Saga's first public demo!
One Roast-Modern RPG with two lesbian baristas, their talking cat employer, and a whole lotta of wacky Suburbanites! Explore Suburb City, talk to multiple NPCs, collect items and fight Cuteas in this early build Demo!
This demo's ingredients:
-Bare-bones combat system
-Zany NPC dialogue
-Collectible items
-Explorative environments
- Lore out the wazoo!
-Lesbians
-Glitches galore!
How to Play:
Keyboard:
Arrow keys - Move
Z - Jump (Mornin' Jo)
X - Jump (D'Caff)
A - Whack (Mornin' Jo)
S - Whack (D'Caff)
C - Swap places
C - Tug (when far apart)
Shift - Cat Chat
Esc - Pause
Xbox Controller:
Control stick - Move
B - Jump (Mornin' Jo)
A - Jump (D'Caff)
Y - Whack (Mornin' Jo) (Currently doesn't work)
X - Whack (D'Caff) (Currently doesn't work)
R - Swap places
R - Tug (when far apart)
L - Cat Chat
Menu Button - Pause
In order to foil Black Cat Coffee's reputation to the public, the evil T.E.A., Inc. has inserted some evil bugs and distractions into the demo!
-Default Sound Settings may be low! Go to Options and show T.E.A., Inc. just how loudly you want to play Java Saga!
-If you are ever softlocked in a scene you can Pause and select "Main Menu".
-"Reset Room" from the Pause Menu will do nothing, a phony option that T.E.A., Inc. hopes can distract players.
-Button prompts in battles do not correlate to Keyboard or Xbox controllers. T.E.A., Inc. has evily selected the prompts of a Nintendo Switch controller.
-In order to remind you that you're in an RPG, T.E.A., Inc. has tampered with your ability to flee from battles!
-The ability to Whack with an Xbox controller has been tampered with in order to stop progress.
***Note: This game is still being developed and is in a very early stage, and changes are likely to happen in later builds.
****06/14/24 UPDATE: We decided to squeeze in a few final touches after release, adding some sounds and fixing some errors.
Follow us on Bluesky to keep up on development, Wishlist us on Steam, and let us hear what you think in the Paperverse Discord!
Status | Prototype |
Author | Neptune 64 |
Genre | Role Playing |
Made with | Unity |
Average session | A few seconds |
Languages | English |
Links | Steam |
Comments
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Omg, I love all the flavor text here that points out all the flaws with the demo, it actually does alot for the immersion.
Also I can really tell this is super early in development, but theres a lot of little details in the game already that make it seem like you really care about making something worth playing. I think yall are doing great so far! Only criticism I have is the reused dialogue. I bet its hard to make every character say something unique, especially for an rpg, but that I think is what makes them special. When youre playing and you keep seeing the same sentences from different people it really just wants to make you skip alot lot of other dialogue that maybe you might have actually put effort into. Well anyways, hope to see more soon, keep it up!